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Realistic ball flight trajectory, bounce and roll
Including hooks, slices, pushes, pulls, fades and draws or any combination thereof, i.e. pushed hooks, pulled slices etc.
plus wind factors (strength and direction) are also taken into account. When chipping and putting, the ball will follow the contour of the surface and
its path and speed will be influenced accordingly. Also, the flight trajectories of missed shots are shown i.e. topped or fat shots, skied and shanked
etc. The flight trajectory calculation routines use proven mathematical formulas that use all the parameters of the clubface at impact with the ball
together with the ball's initial flight angles and velocities.
At all times, a course overview window can be kept open showing the trajectory from a birds eye view.
The ball in this window flies in parallel with the normal ball.
Design your own golf courses
This unique feature allows you to integrate your own designed golf courses using our 3D course editor. The surface
texture maps, topographic height and light maps, surface recognition, sky boxes and object maps are all fully integrated. The level of detail and
realism is only limited by your artistic abilities, imagination and time.
Ball image starts at the ball impact point on the screen in real time
When you hit the golf ball into a special projection screen, the screen will absorb its energy and it will fall to
the floor. Its image, however, will continue on from the point of impact on the projection screen in a continuous smooth flow. And it is this
aspect of the software - together with the field-of-view and perspective giving you the impression you are standing on the course - that makes
the simulator so life-like and differentiates it from normal PC golf game software. You can aim at any target on the screen and if you
hit an obstacle (ie a tree branch) the ball will bounce off accordingly.
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